By telling a story through exploration System Shock 2 becomes one of the most unique stories in games.

System Shock 2 is one heck of an over the top game, but it uses a storytelling technique that is too rarely found in games: telling the story through exploration.

As you play through System Shock 2 you find logs that were written by the crew. These logs contain the information you need to know in order to progress, and also fill you in on the game’s story.

The logs left by the crew create a palpable sense of atmosphere, giving you a sense of the world you find yourself in.

Even though System Shock 2 is far from a believable story, it is a compelling one that keeps you hooked from start to finish.

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Paul Harrison

Paul M Harrison is an entertainment journalist, novelist, and blogger, and a specialist in the theory of storytelling. Paul Harrison can be contacted via his personal website or on Twitter or Facebook.

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